
UI/UX
2025
50 Hours
IFP SEASON 15 50 HOUR DESIGN CHALLENGE The challenge was simple but tough: build an app to fight screen addiction in just 50 hours. I kept asking myself, "How do you create a digital experience to solve a digital problem?" Eventually, the pieces clicked.
PROBLEM STATEMENT Many people find it hard to use medical packaging. Those with weak hands, joint pain, poor eyesight, or memory issues often struggle to open or understand it. This can make them feel excluded, frustrated, and may even cause mistakes in taking medicine. To make healthcare fair for everyone, we need to design packaging that is easy, safe, and respectful for all users.
RECOGNITION
TOP 10 NOMINEE @ IFP Season 15






THE ULTIMATE IDEA To empower individuals who are AWARE about their screen addiction to reclaim control of their attention and time through a structured PERSONALISED program that reduces screen dependency, promotes meaningful activities, and fosters a balanced, mindful life beyond screens.
INCLUSION GOAL Create packaging that works for everyone, from seniors with arthritis and people with disabilities to those with vision loss or memory challenges. By making designs easy for caregivers to use and safe yet accessible for children, we ensure that medicine is universally usable for all people, regardless of their age or physical ability.




USP The major USP of this was that each user gets categorised and get a personalised plan developed only and only for them using the questionnaire during the onboarding.
PROPOSED SOLUTION A packaging was then developed which caters all the gaps which were: ease of opening, loss of memory, vision loss, autism, etc. patients to help them have a pleasant and safe medication process.






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